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1. Title

  • Object Oriented Analysis and Design (BAOOAD, 5 days) - View PDF

2. Course Description

  • This CTES Certified System design course provides IT professionals with a good overview of the end to end roles and responsibilities of a software designer in the context of an application development project. The course begins with a discussion of the differences between a waterfall methodology and an iterative methodology as it applies to the systems design role. It is worth noting that the iterative methodology is emphasized and discussed in detail in this course. Having situated systems design within the larger context of the overarching methodology, a thorough discussion of business use cases, system use cases, UML and database design is undertaken. The focus is on the development of high quality functional requirements in support of a particular design activity. This is followed by an implementation workshop which allows participants to see how a given design can be implemented using the object oriented language of their choice. If time permits, the course concludes with an overview of design patterns and of their implementation in the chosen language.

3. Course Pre-requisites

  • Previous experience as systems designer and an object oriented programmer

4. Target Audience

  • Experienced software programmers and system designers

5. Outline

Module 1: Software Engineering with Components.

Topic 1: What is a good system?

Topic 2: Do we have a good system?

Topic 3: What are good systems like? Encapsulation, Abstraction, Coupling!

Topic 4: How are good systems built?

Module 2: Object Concepts

Topic 1: Defining terms: Containment, Inheritance, Polymorphism, Interface and Implementation, classes, etc

Topic 2: What is an object? Messages, Interfaces, Classes.

Topic 3: Inheritance.

Topic 4: Polymorphism and Dynamic Binding.

Topic 5: How does this help us achieve the goals of Section I.

Module 3: The Rational Unified Process

Topic 1: The Happy Video Store

Topic 2: The Rational Unified Process

Topic 3: The Inception Phase

Topic 4: The Elaboration Phase

Topic 5: The Construction Phase

Topic 6: The Transition Phase

Module 4: UML: Essentials of Class Models

Topic 1: Introduction to UML

Topic 2: Identifying objects and classes.

Topic 3: Associations.

Topic 4: Attributes and Operations.

Topic 5: Generalization.

Topic 6: The class model during the development.

Topic 7: CRC cards.

Module 5: UML: More On Class Models.

Topic 1: More about associations: Aggregation and Composition, Roles, Navigability, Qualified Associations, Derived Associations, Constraints.

Topic 2: More about classes: Interfaces, Abstract Classes.

Topic 3: Parametrized classes.

Topic 4: Dependency

Module 6: UML: Use Case Models

Topic 1: Actors in detail.

Topic 2: Use cases in detail

Topic 3: System boundary

Topic 4: Relationships between use cases.

Topic 5: Relationships between actors.

Topic 6: Actors and classes.

Module 7: UML: Interaction Diagrams.

Topic 1: Collaborations.

Topic 2: Interactions on Collaboration Diagrams.

Topic 3: Sequence Diagrams.

Topic 4: More advanced features: Messages from an object to itself, Detailed Behavior, Returned Values, Creation and Deletion of Objects, Timing.

Topic 5: Other Purposes: providing an operation, how design patterns work, how a component works.

Topic 6: Conditional Behavior and Iteration.

Topic 7: Concurrency.

Module 8: UML: State And Activity Diagrams.

Topic 1: State Diagrams

Topic 2: Activity diagrams.

Topic 3: Other kinds of events.

Topic 4: Other kinds of actions.

Topic 5: Looking inside states.

Topic 6: Concurrency within states.

Module 9: UML: Implementation Diagrams

Topic 1: Component Model

Topic 2: Deployment Model

Module 10: UML: Reuse: Components and Patterns.

Topic 1: What can be reused and how?

Topic 2: Why reuse?

Topic 3: Why is reuse hard?

Topic 4: Which components are really reusable?

Topic 5: What difference does object orientation make?

Module 11: Creating Objects with Java/VB.NET/C#

Topic 1: Proper Coding

Topic 2: Using Classes

Topic 3: Creating Classes

Topic 4: Class Properties

Topic 5: Object Methods

Topic 6: Constructors

Topic 7: Destructors

Topic 8: Static Data

Topic 9: A complete Object example

Module 12: Inheritance and Polymorphism

Topic 1: Inheritance

Topic 2: Polymorphism

Topic 3: Abstract Functions and Classes

Topic 4: Interfaces

Topic 5: Common Inheritance Examples

Module 13: UML: Design Patterns (If Time Permits):

Topic 1: Modeling Design Patterns

Topic 2: Singleton

Topic 3: Abstract Factory

Topic 4: Facade

Topic 5: Visitor

Topic 6: Observer

CTES-SETC Small Group and Needs Specific Training starting at $350.00/day
Date and Price
Jun 24 to Jun 28, 2013$2,500.00
Nov 4 to Nov 8, 2013$2,500.00
1-2 People for
Guaranteed Delivery
$2,500.00
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